ucEngine

Mon moteur 3D plus ou moins en developpement...

Il me sert de framework de base pour les autres projets comme Movy.

Techniques
  • DirectX9.0C & VisualC 7.2 ;
  • MilkShape plugin
  • AABB & sphere bounding
  • KeyFrame & skeleton mesh
  • BSP tree & VIS method
  • Quake3 BSP & MD2 Mesh loader
  • Landscape (by block & LOD) with automatic texture generation
  • MultiTexturing & Material ShaderLike (up to 3 texture units)
  • Audio via DirectAudio
  • Net lib via Winsocks (slow)
  • GUI lib (skinable)
  • Procedural Texture (Perlin)
  • Particules system
  • Camera Path
  • Octree/Quadtree VIS or Intersection method (not fully optimised)
  • City generation lib (not finished)
Sources

Source ZIP 1.28Mo